Start with a short corridor and a few rooms
For a compact starter layout, claim the space you want to build in, then dig a few rooms off a short corridor. A player’s preview shows claiming an area as Domain to build within it. The official Malignus press kit shows an early dungeon built around a dining hall and a handful of rooms cut from rock. Give each room a purpose before making the corridor longer.
Keep food storage near the kitchen
Put your kitchen near a shelf filtered for the items you want haulers to bring there. The press kit shows a kitchen shelf with its Storage tab open and explains that the filter tree directs haulers. Keeping the shelf near the kitchen is a practical layout choice. It lets you reserve another room for supplies that don’t need to be there.
Put the throne and treasure behind a defensible approach
Use the throne room as the dungeon’s core, with the hoard inside. Leave a clear approach you can defend. One developer example shows a corridor trap behind an adventurer and minions waiting inside. Use that as an idea for where to defend rather than a rule that every entrance must follow.
FAQ
What should I claim first?
Claim enough space for the corridor and the rooms you intend to use right away.
Where should I put the kitchen shelf?
Place it near the kitchen and set its Storage filter to the item groups you want there.
Is this layout the best for every dungeon?
It’s a starter recommendation based on the developer examples and the preview. Adapt the rooms to your map and what you need to defend.